Freelancer ship mods software




















Try the improved station sabotage missions. Take part in side quests unrelated to the main story. Transport goods in the new courier missions. Take advantage of the new mining mechanics.

Explore and study the world to maximize your ship's abilities! Weapons are no longer defined by classes. However, you can now improve your ship by completely replacing its internal parts! Engine, power plant, etc On top of that, your equipment will get bonuses depending on the type of your ship: Interceptor, Fighter, or Freighter.

Build your ship to fit your style! Come along and say hello! Hey fellow veteran Freelancers Our site was crashing a few times in the last weeks and we could identify a bad hard drive. The hard drive got replaced and we are up and running again - hopefully this was actually the reason for the crashes. Keep in mind we are already running on enterprise-class level hard drives so we cannot really improve this situation. But I guess our last HDD failure happened 3 years ago wow time is running fast so it's actually not too bad.

All the best, w0dk4. If you have not heard about Everspace yet: it is a space arcade sim that plays very much like Freelancer. After many delays, finally the dogfighting module called "Arena Commander" for Star Citizen has been released. The multiplayer part of the module will be rolled out based on your citizen number, so if you backed Star Citizen early, the higher are your chances to get in.

Also interesting is the Freelancer-style mouse aiming, where weapons follow your mouse cursor. Freelancer is mostly about peaceful activities. So those looking for some real space dogfighting actions are out of luck. This mod turns Freelancer into a whole different game, introducing 12 new missions inspired by the classic Colony Wars that involve way more space fighting, realistic planet dimensions, an amazing looking HD Textures pack and huge, huge space ships.

Reaching new planets and discovering new civilizations is all well and good. Stargate — Infini completely overhauls the Freelancer experience by letting you embark on an epic journey where you can colonize new planets, develop new technologies, and build new weapons and ships with which to conquer even more planets. The new additions are so well thought-out, that Infini feels more like an official expansion. Definitely give this one a try.

This guves us a metric ton of new space combat mechanics, and balance changes that make the experience fast-paced, exciting, and incredibly involving.

Forget those boring journeys of the vanilla game: we mean real business here. If the 88 Flak mod is the gateweay to a more exciting Freelancer experience, then Shadow of Fear is its culmination. This insane mod comes with many of the changes seen in 88 Flak, alongside a lot of new content too. Stuff like new environments, new ships, player stations, bounty hunts, and pretty much everything you can think of that the vanilla game lacks. The type of a ship is also mentioned in its info-card.

It might show "interceptor, light fighter, heavy fighter, very heavy fighter, freighter, dreadnought, battleship, cruiser, destroyer, gunship, gunboat, transport and train". However, the maximal number of flyable ship type is four, which might be called different if its about a modification, but in original Freelancer the string texts are the following :. The class name that we can see in the inventory screen is sometimes different from the info-card. For example, The Order fighter 07A "Anubis", is declared as a "Very Heavy Fighter" in its info-card but it is nevertheless considered as an "Heavy Fighter" in its ship class parameter value, and logically, on the starship dealer's inventory screen.

Some modders have expanded the range of ships that are flyable. For example by making capital ships flyable.

Some total conversion mods, like the "BSG-Exodus" mod, have completely rebalanced the ship classes, meaning they didn't just rename the classes and re-assign different star-ships to them.

The previous vessel list depends on the ship type parameter and its four values, which means that all non-flyable vessels are considered as part of a fifth, unnamed class.

Freelancer Wiki Explore. Recent blog posts Forum. Explore Wikis Community Central. Register Don't have an account? Vessel Types.



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