College basketball sims
Ohio State 18 Wisconsin by 3. Ohio State wins Colgate Navy by 4. Navy wins Detroit Purdue Fort Wayne by 1. Detroit wins Oklahoma State Texas Tech 17 by 8. Texas Tech wins Canisius Niagara by 6. Niagara wins UNC Asheville Winthrop by 7. UNC Asheville wins UAB wins Austin Peay Belmont by Belmont wins Sam Houston State Lamar by 5.
Sam Houston State wins UT Rio Grande Valley wins UIC Milwaukee by 3. Milwaukee wins Green Bay wins ULM Texas State by 8. Texas State wins UL Lafayette Texas-Arlington by 1. Texas-Arlington wins Western Illinois North Dakota by 9. Western Illinois wins Tennessee State Murray State by Murray State wins Denver South Dakota by 7. South Dakota wins South Dakota State Nebraska Omaha by South Dakota State wins Rice Western Kentucky by 8.
Western Kentucky wins Idaho Weber State by Weber State wins SIU Edwardsville wins Georgia State South Alabama by 1. South Alabama wins Abilene Christian Grand Canyon by 4. Grand Canyon wins Tarleton New Mexico State by New Mexico State wins Indiana Iowa 24 by 4. Iowa wins Oregon UCLA 19 by UCLA wins UC Riverside Cal Poly by 6. UC Riverside wins Tech Sideline Virginia Tech.
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Raider Nation. More Links. Basketball Database. Epic Carnival. Lordz of Vengeance. Post your questions and comments on b games at. How to Play and some Strategy Notes My advice is play the game before you read this. The game is mostly self-explanatory but there is some interesting information here.
You have been hired as head coach for a college basketball program. Choose a conference, a team and a name. Conferences have been pared down to eight teams for scheduling purposes so most are not quite real life. You will be introduced to your returning squad and then get a look at the recruiting pool of graduating high school seniors and junior college transfers. Recruit skill levels will range from 3 to 8. You may attempt to recruit as many players as you like - but your chances of getting any particular recruit decrease when you spread your energies around.
After the recruiting process ends, you hold tryouts for returning players, signed recruits and walk-ons. Enough walk-ons will show up to fill your tryout roster of Walk-ons skill levels will range from 1 to 7 - and occasionally you will find a gem!
Make your cuts carefully. You will next see your final roster with any preseason honors your players have received All Conference: 7. Time to start the season. You play each team in your conference twice - home and away. Home court advantage is 4 points. Current standings and point spreads are displayed first then the weeks results. After fourteen games, the regular season is complete and you will see the final standings and national ranking as well as see how your players have improved.
There is a 20 percent chance of a point improvement in any skill. To win a conference title, you only need to tie for best record. Your national ranking is determined by a combination of your team's strength and your record. Win the conference or finish with a high enough ranking and get in the Field of Win games in the tournament to get your contract extended.
One basic squad building strategy could be to bring in the best two freshman you can every year. However you'll need to adjust this strategy depending on what recruits are available. Players can improve their skills from year to year so when deciding who to cut between players of equal ability, it is best to go with the youngest. Also it is generally preferable to recruit freshman over junior college transfers. However if you feel you are close to winning a championship, you'll want to keep the highest rated players regardless of class.
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