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Star Branches Tags. Could not load branches. Could not load tags. Latest commit. Git stats 13, commits. Failed to load latest commit information. It is very stupid having an option called "defense" and another option called "defence", thus the option called "defence" has to be renamed to "defensive".

Similarly, "offence" has to be renamed to "offensive". For more reasons behind this change, please read some other post of mine at this Issue I would say not needed to give other reasons, as the main one is enough. An alternative suggestion, from Frostion, has been to change "offence" and "defence" to "offense" and "defense", and I've argumented why this would be a bad choice, in a previous post of mine.

Note: Here there are 3 issues: This option applies to all units having multiple HitPoints, not just to the ones named "Battleship".

It is needed to somehow clarify we are talking of repairing HitPoints damages, not damages from SBR etc.. This option takes effect at any EndTurn, not end of round.

This option takes effect at the first "move" phase of the unit's owner, not at beginning of round. But, despite what the option says, it is verified for the whole second round, not just for the second turn of "France", thus the name must be changed accordingly, from "turns" to "rounds", as it means "rounds", not "turns". I believe only a few maps use this option, and it is an option only for conditions or objectives so, I'm not suggesting any general change from "turns" to "rounds": this one is a very simple and limited change too, not harder than the isImpassible to isImpassable one.

Note: Numbered values are already supported, making boolean redundant, as "0" is the same as "false" and "1" is the same as "true". This is a very unimportant change. Numbered value are already supported, but the old boolean is still supported too, which is redundant. Note: All and only the boolean occurrences of "giveUnitControl" must be deleted. While "takeUnitControl" is wholly obsolete, "giveUnitControl" is still used, with player names as value, not boolean.

Note: "isTwoHit" is an obsolete boolean option that used to define whether an unit would have had 2 HitPoints or 1, 1 being the default. Currently, this is instead set via the numbered "hitPoints" option, and all that "isTwoHit" is left doing is setting the value of "hitPoints" to 2, if true, at start game. Practically, "isTwoHit" is still supported only to keep supporting maps using the obsolete option, thus I suggest getting rid of it, and update all maps as to use the new "hitPoints" option, instead.

Side note, I think this was the very last major engine change developed by Veqryn, I suppose for his own "Galaxy" map. Note: This is not a deprecated element, as far as I know, but the "XOR" case it is exactly the same as "1"; thus, being covered by the already supported numbered values, there is no need of having this duplicate. Anyway, this is very unimportant; thus keeping the useless "XOR" is not a real issue. Thus, I advise to get rid of the old and duplicative property, and update all xml still having it.

Anyway, I believe all the above elements are self-sufficient, thus this issue is already fully defined, not requiring additions but it would be nice not missing something analogue to the above point.

It would be nice to take the 1. Other than what listed, I know there are the following 3 duplicative options: "artillerySupportable" "artillery" "unitSupportCount" that, albeit duplicative of what done via supportAttachment, I definitively suggest them being kept, as they are, because they make both mapmaking and tooltip display easier.

It would be also highly advisable to do all such changes in a single moment in time or closely so, not scattering them amongst various versions with other unrelated changes in between.

Bumps rider-junit5 from 1. Sourced from rider-junit5's releases. Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting dependabot rebase. Resource links. Copyright C TripleA contributors.

Additional permission under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of the following libraries or a modified version of those libraries , containing parts covered by the terms of the library's associated license, the licensors of this Program grant you additional permission to convey the resulting work. My Operating System: Windows 7. Instead of this error, what should have happened? Problem Impact: Bad Game Rules.

Testing The previous code caused an error with "A Song of Ice and Fire", Targaryen dragons air units with more two hitpoints, i. Screens Shots Additional Notes to Reviewer Release Note bug fix: combat now works correctly for attacking air units with more than one hit point additional visible change for players: damage to air units is allocated to units with more movement points first so they can better be brought to safety.

Strategic Bombing Bug Reported on aaa. With version 1. For reference, this most likely was broken in Next Compatible Release. View Bugs 1. Also, the first list is for tracking what has been already done [done]. Impassable alternatively to "Naval Bombard Casualties Do Not Return Fire" it would be also fine "Naval Bombard Casualties Return Fire Restricted", that was the previous property's name And the current pos2 descriptions should be updated accordingly, in several of the above cases.

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